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Description
Help the gang solve the mystery at Mrs. White's mansion with The Op CLUE: Scooby-Doo game. Everyone needs to figure out who was abducted, where the abduction took place and what the monster left behind in order to win!
- Includes a custom game board, 6 character movers, 6 personality cards, 21 rumor cards, 25 ? cards, custom score pad, an envelope, 6 custom item tokens, 2 dice and rules.
- Help Scooby-Doo and the gang discover who was abducted, where the abduction took place and what the monster left behind.
- Ideal for 3 to 6 players ages 8 years and up.
Description
Help the gang solve the mystery at Mrs. White's mansion with The Op CLUE: Scooby-Doo game. Everyone needs to figure out who was abducted, where the abduction took place and what the monster left behind in order to win!
- Includes a custom game board, 6 character movers, 6 personality cards, 21 rumor cards, 25 ? cards, custom score pad, an envelope, 6 custom item tokens, 2 dice and rules.
- Help Scooby-Doo and the gang discover who was abducted, where the abduction took place and what the monster left behind.
- Ideal for 3 to 6 players ages 8 years and up.
Attribute Name | Attribute Value |
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The Op
by
The Op
USACL010001
The Op CLUE: Scooby-Doo, Grades 2-12
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